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the slow turret glitches any other turret under it. by that I mean you cannot upgrade any turret that is placed close to the slow turret.

I found the 10 rounds tedious, but that was after conquering the enemies with strong towers and overpowered placement. the challenge disappears because i am winning too much and the round timer takes too long to wait.

Thanks for the feedback! Yes, the levels were very easy as I was not sure if people who have never played this type of game would be able to understand it or not, so I kept the game simple.  I will work on the issue with selection of turrets.