This is beyond amazing! It's brilliant!
Can I ask how you can use it with games, for example in CC6, how can you apply this to the game, so it would look like this?
Thanks a lot.
Thanks man, you should be able to play CC6 games with ShaderGlass window applying the effect without problem. But if you'd like to add the effect to a CC6 game itself then it's not something ShaderGlass can do, it's a completely different function. It'd require CC6 to import a custom post-processing effect shader which I'm not sure it is able to do.