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(3 edits)

You may want to stay away from personal combat encounters until you level up your starting slave to the level you need. Assign them to hunting/library, increase their base stats, most importantly - agility, since at the moment evading every single hit your foes make seems to be the way through, and let them carry you to glory (kill enemies that try to run away with magic, mindblast and acid spit are available to you from the get-go and do 100~150 damage from one strike provided your magic affinity is high enough, which it should be because you are a mage above all else, no pressure). Also, if you and/or your starting slave have enough awareness to evade all fights you encounter, just go to the area nearest to your city that has a chance to drop 20 energy chests and scavange all the equipment you need if you find yourself struggling with money for the first few weeks. That should be enough to get you started.

Also, start with fighting wolves. They are dead easy. And remember that once you achieve the rank of Journeyman in the Mage Order. you can buy Invigorate which can be cast onto self with no penalties, and if you rape every bandit you encounter, which somehow does not detract from your reputation in this world, you never run out of mana to fight the baddies.

Hmh.

So gathering slaves on day one isn't viable. Its a good thing, After traveling trough Praire I met some slavers. They sold me an ugly lvl4 warrior for 34 coins. I probably would've never bought a slave within the first month. Haven't thought of using offensive spells either... Heal looked the most viable to me. The energy chests however are an intriguing news, may the sir provide more information? I don't really struggle with coin, but it could definitely speed things up.

In some locations, such as Ancient Forest, Far Eerie Grove, Elven Grove, the Marsh and the Sea, possibly others, there is a chance of finding a chest. Those vary by types and can be either opened by expending 20 energy, using a lockpick or unravelling a section of a shady area with a torch (the latter type has a description that differs from one of a chest, but is functionally the same). If I recall correctly, both lockpicks and torches can be bought in Shaliq Village, and lockpicks might be available in some cities at the market. They can contain all sorts of equipment and/or materials. 

My personal advice would be to go to Elven Grove and assault elven patrols once you are able to defeat them. They sometimes drop elven chain armor (a nice set of armor that also gives you a speed boost, which means an evasion bonus), and elven swords (extremely useful pieces of equipment since all of them give +1 to agility and deal 9 damage plus whatever enchantment they have if you are lucky enough). Those that don't have any enchantments can be sold at the market for a good sum of money.

Also, bandit camps at the Sea and the Marsh might be your primary source of good slaves, since every one of them has two hostages that can be of absolutely any race, including dragonkin which are arguably the best you can get. Those are level 10~14 (roughly) encounters though, so max out your agility and speed if you wish to survive those. You can even solo them if those stats are high enough, since none of the 10 to 12 foes you battle are able to hit you consistently that way.