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Hi! I gave your game a shot, impressive for a first game. The aethestic is pretty unique from what I've played before..

If I could have one change made it would be more feedback when you hit an enemy, whether by hit marker on screen or some clear audio signal. There was also a bit of delay between hitting an enemy enough and them falling down, made it a bit confusing but generally there were so many enemies I guess it didn't matter too much!

What changes do you have in mind for the future? Different enemy types?

All the best with your game.

Hello, thanks for playing my game! I have lots of new plans for the game, new enemies, new guns and mechanics. But for now I'll focus on missing features, like hit feedback on a enemy and other stuff. Thanks for the support!!!!