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Seems an interesting beginning to a game concept, and embracing Rust compiling to webasm and webgl is pretty cool. This could be good stuff when it's finished; as it is, it's more of a prototype, of course.

I appreciate the feedback :), it gives me some extra motivation to finish the game.

I wanted to use this game jam as a way to teach myself to work with webassembly. It's also the first time I've used WebGL in any practical way. There's only so much you can do with Javascript and HTML canvas, so learning Rust, webassembly, and WebGL seemed like a smart way to go.