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Hello, sorry for replaying so late. Hosting wasn't much of an issue yet (could be in future because this game did send a lot of packets), except I didn't want to renew the SSL cert for my website which hosted the server, hence the game can not connect to server,  I decided to shut the server off, in the mean time to work on other projects,

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since this wasn't really much of a game, I decided to abandon completely until a later time, but if you do have SSL cert for your website, and want to host my game, then I'll see about changing the connection in client side and re-deploying it.