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(+1)

I got a firefly stuck in a wall in one level and almost softlocked myself lol, thankfully I managed to work through it blind.

I love the lighting effects and the sound design, and this was a very creative interpretation of the theme!

I'm not sure what the point of the ladybugs was... once you get the... dragonflies?... they're never used again. And I echo what others say about bug selection, I basically just spun through the scroll wheel in hopes of landing on the bug I wanted every time I wanted to change.

Firefly in wall is indeed a problem lol, we will definitely fix it in the future.

ladybugs can destroy multiple things at once, but I suppose we probably should make them easier to use, otherwise, the knives are too handy...

ladybugs can also bounce off the walls to detect boundaries, that was our design decision but it might not be that clear from the demo (thinking)

We def need to add another way to switch bugs, not only mouse scroll.

I mean, so long as I had a firefly, I didn't really need ladybugs to detect boundaries. I could just throw the firefly out and re-collect it immediately after to find my way through.