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A very cool, innovative puzzle platformer. I like the simple graphics and the concept of levels having multiple ways you can beat it, however, a lot of things are very frustrating.

Puzzles are way more precise than they feel like they should be given the slippery controls. There's no indicator as to how much jet fuel you have, so there's no way of knowing when you're about to run out (which makes levels like Volcano and Tennis, which have tons of enemies flying around in the middle, way harder than they need to be).

Thanks for your comments! Congratulations on reaching the tennis court. This is a hard level, partly because of poor controls as you point out. Something to experiment on. Maybe a sound effect indicating low fuel would be an improvement.

Maybe, but I really think just showing how much fuel you have and how quickly you use it would be so much better for planning. Like, this is a puzzle game, you should be able to plan your route ahead of time.

(+1)

I agree! A fuel meter is be the best option. Thanks again.