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A repost from your contest page, in case the comment is helpful to have here as well:

I adore your visual design aesthetic: the dark muted color scheme with white font, displaying character portraits in silvered blood splashes, and the map movement hub page. Brilliant work with the setup of the Character Sheet as well. I, too, got a little confused with how to move the narrative forward sometimes. Became process of elimination for me on a couple counts. Don't know if it would work against what you have going for the map icon or location text of plausible next plot point to shine a little or appear in a slightly different color? Cheers!

Thanks for the feedback!

Hi Wayne Snee thanks for your kind words.  Certainly the game needs a better way to clarify its mechanics.  Changing the text/map icons colors is really a good idea, thanks for trying the game!