The premise sounds interesting, and I liked the use of an AI voice quite a bit - but the very first door failed to work for me*. and the rest of the level felt like a random assortment of boxes. Movement is slow and clunky - not even in a 'hey, it's a robot' immersive way.
*Our game had a similar problem: certain scripts broke when exported as a WebGL. I couldn't find a solution in time and ended up submitting a win64