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Agreed on London layout, but if I walk down a little side street in London it's so I can find the Neal's Yard cheese shop at the end of it :-) Dead ends are frustrating because all you can do is turn round and walk back the way you came, which feels like wasted time... but it may be that I'm just more impatient than most :-)

I call it "Theater of the Mind" - the player is invited to role play the Neal's Yard cheese shop gameplay on their own. I couldn't fit it into the 64 pixel constraint.