This is an absolutely gorgeous game! It was a pleasure playing through it start to finish, even if I haven't found all the secrets, like the trading sequence (no idea who would want an umbrella, lol). I only have a couple nitpicks on the technical side:
- The spider chase sequences leave very little space for error, making them a bit frustrating to get through. Whenever the spider's AI would get stuck on the geometry and momentarily stops pursuing, it was a sigh of relief, even if that probably wasn't intended functionality.
- Some of the fans don't propel you high enough and there's some tricky triple jump manipulation from screen to screen that is necessary to progress, which can also get a bit tiresome due to the precision required.
- The map is a bit useless, as it doesn't really help without having a full scale map to compare to, or marking a variety of obstacles for later.
- Sometimes I wasn't able to tell that a room exit was actually an exit and I was wandering around until I decided to rub up against the wall just in case
Other than those two issues though, I truly enjoyed this experience! The abilities were nicely varied and saw great use throughout the very well designed world map. Honestly, great job :)