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What thoughtful and kind feedback! I’m really glad you enjoyed your time with it! I’m especially glad the audio made you laugh

I think a lot of the less-good things you point out are things we came to realize in the making: bugs were a late addition and didn’t get nearly as much design time (my fault specifically) and that in the end-game there’s some diminishing value to a lot of early-game activities/being on the ground at all. I think we might expand on things in the future, but it’s edifying to get this feedback.

I need to take a run through a bunch of the other 7dfps games, yours in particular looks rad as hell!