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(+1)

Hi, there was a slight issue I found. When taking damage from a missile, the timer's counter actually doesn't matter. I was able to get the timer to about 15 seconds, but when santa stopped blinking, the stage reset. I tried taking damage and then shooting a present at a missile. I was able to restore the count down timer to ten while still damaged. When Santa stopped blinking at 7 seconds, the game reset, even though I had shot several missiles down. 

(+1)

Good game overall, though.

(+1)

when you collide with a missile, you basically lose, but there are still 3 seconds where you can still play the game when you and the score are blinking to show you that you died. it doesn't matter if you restore the timer, the game still resets because you touched the missile

i will perhaps make it so you will not be able to shoot or move your player in those 3 seconds of blinking when you lose in future updates