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I love these types of turn based strategy games. Altough I'm not quite sure how the enemy attacks, it is fun to move my soilders around. I, like others before me, feel like it's a bit too easy, but if you take on the challange of killing them all instead of just escaping, it becomes a bit more difficult and balanced. 

Thank you for your feedback. Apparently the original Tafl games are too slightly biased towards player trying to escape, so it'd be probably quite important for me to add that AI in place after voting period is over to see if I can make it more challenging, plus from my own point too, I'd like to see if my idea would have worked, if fully implemented.