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Hello, Dear developers

I would like to express my opinion about the game to you – it is beautiful, but I would like to make small improvements if possible.

Just listen and maybe you will like something or you will finalize my proposal in your own way.

Offers:

1) In the "Dungeons" tab, the guardians are periodically revived and they have to be beaten again to get cards. It would be possible to add an auto battle function or an icon to get a reward if you have a stronger army. Because it's tiring and it takes time. BUT since we understand that you have a commercial project and the introduction of such a function is not good. Then you can add it for a fee. Let's say you pay X$ and get access to this function, and if you don't have such an opportunity. That can be done for an alternative fee (crystals, coins or a special resource). I was still thinking, you can still use it for free, but the number of cards for such a fight or receiving a reward will be half as much.

2) In the "Tower" tab, you can add the surrender function. Because quite often you get into a fight where the opponent has HP many times more than yours. Example you have 2000 Hp, and he has 3500-6000. It's pointless. Just a waste of time and in the end you will be defeated. It would be convenient to skip such a fight right away, without wasting time, the result is one - defeat. Preferably for free this feature)

1.1 A small wish. When you are on the verge of Leagues and you are constantly rising, then falling. And it's very annoying. You can make this function a one-time feature for showing Leagues. So I moved to the 7th League, I was shown it solemnly. And then, as I went down at 8 and rose again at 7, I did not show this solemn transition. It's just that the game without unnecessary movements itself moved me to a lower League and that's it.

3) In the "Collection" tab in the character view menu, add information on how many stones are needed to activate their skills. Now the only way to find out is to go into battle with this creature.

1.1 It would also be cool to see the effect of the ability in me character, how it looks. Something on the example of a training camp.

Because in order to see with your own eyes, you have to run around fighting and it's a little tedious, because sometimes you have to fight with one creature for a long time, so that you finally get to charge the ability and finally see it in all its glory.

1.2 This is more of a whim. It would be cool to watch the girls as they apply the ability. Let's say in the character menu, a switch. You click on it and you open this girl performing ability. And the eye rejoices. And then in order to look at it, you have to go to the shopping menu, but they are small there)))

Thank you for your attention. I hope you will find something useful from my suggestions.

All the best to you)))

Thanks for your feedback!  I will be sure to pass it on to the developer