Thank you for the feedback! I really appreciate it. :)
I would most likely allow a specific key (perhaps `ESC` or `End`) to quickly return to the game file loading scene to make it more convenient to load a new Bitsy game file.
I have a lot of work to do to support all of the dialog functions (especially variables and somewhat arbitrary code execution!). I would gladly do the work if there is enough interest in the project, but so far, that doesn't seem to be the case.
I'm not sure what would happen if the a 16x16 Bitsy game were loaded in! In my experience, most unexpected game data causes the game to crash, but you could always try and see what happens. :D