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Wow, very polished FPS!  The graphics and UI are so crisp and clean, and the rendering shows a very high level of polish (love how the lighting affects your cockpit and the way the scan looks).  It's also impressive how the rotation assist helps make the corridor traversal look so smooth and effortless.  Deaths usually catch me by surprise and I'm not sure why...  clearer indicators of taking damage might help.  Great work!

(+1)

Thanks!

The lack of a damage indicator is indeed an issue I noticed later on; there’s currently a sound but no indication of direction other than spatial audio.