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(1 edit)

It felt super cozy, and I loved the accidental bug where you could plant all seeds on the fire, and then suddenly you can see ten trees growing at the same time... Too bad I got stuck there after the trees grew.

From a controls perspective I would have loved freeform movement but the seeds being in a grid. Not sure if that would have made your life easier during development though🤔

How do you do the detection? Raycasts and area2D? Or by having the data in your grid? Just interested :D

In any case, very cozy and wholesome vibes and gameplay :) well done

Yeah, I think if I could do it again I'd have freeform movement with everything else in a grid. I used Raycast2D for the first time with this project for the detection :) Thanks for playing!