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I'm confused about how the nerve stat works. The lower the stat means the more insecure they feel with their surroundings? Like, e.g. When they need to make a decision about going outside to scrounge for resources, the lower nerve is the less likely they are to actually go out, right?

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The higher the nerve stat, the more anxious they are. Meaning they may be less inclined to go out or Carol may have a harder time aiming her weapon in certain scenes. It's mostly a modifier that alters the way certain scenes play out.

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hmmm.. ive been playing it backwards then, cos the common phrase "that person has a lot of nerve" means that they are very outgoing, have a lot of confidence, and/or are very rude. "to have a lot of nerve" is the opposite of "is nervous".
i've been actively trying to max their Nerve stats to make them better survivors ...
dammit, and i'm already upto chapter 27, so considering what i know now about how you have interpreted it, and that ive currently got carols nerve up to 10, well, i'm surprised she's not trying to kill herself with anxiety. surprised she didn't get us all killed or drop the gun or something at Hanas house 

i'm a monster :( apparently im tormenting and abusing my poor lil orphan girl 

"lower the stat means the more insecure they feel"
thats exactly how i understood it too :/ like it is in the dictionary. the "stats defined" page is not clear on this either

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Yeah, it would be better if the nerve stat were more defined  because it can be easily misunderstood leading to terrible decisions and seeing how long the game can be it is quite the hassle having to star anew because of it