Adjusted words in LVL 6 for some objects that you can talk to.
Adjusting LVL 9, 10, 14 for the objects that you can talk to and removing some. It becomes apparent that at this level you don’t need to anymore or at least I think so. I’m basically removing the option to talk to rocks. It becomes inefficient when I make big levels and the events to make the option to even talk to them can/may slow the game down a little. With the added fact that I make each them a little special with different words of thought during that time of writing them, I moved them onto the structure that I used in future levels and random plants.
Adjusted script for one guy in hanotown to emphasize more.
Updated script for this small adjustment.
Working on cutscene, mental energy, tired, original.