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I actually really liked this game. Very simple mechanics, but that's not a bad thing. It's like rock, paper, scissors mixed with a turn based strategy game. The layout of the camps on the map is pretty thoughtful, so you're not going in blind. I found myself playing many of the camps on the map; and I enjoyed my experience.

The AI seemed very basic, after 2 matches I figured out how to manipulate them with almost 100% accuracy. The option on the menu that brings you to the gameplay is called "campaign" but it's a bit miss leading sense it leads you to a map where you can just endlessly fight the same camps over and over again, without even an indicator that you beat that one before. It would be nice if maybe you had some sort of "well done" for clearing all the camps, if there is please correct me. 

The music was pleasant and had a good amount of variety. 

I like what was done with the art. Everything looks like what it's supposed to. I was never confused as to what kind of character one sprite was, even with there being a few cosmetic variations on the class of warriors you play with and against. Made good use of the limited canvas.

Overall I really liked this game, one of  the better ones I've reviewed during the low rez jam.