Thanks a lot for playing and the detailed feedback!
You actually mentioned one of the reasons for jumping yourself :) Doing so will create new lines around your base, so you can walk around without dropping off your points at the home base. (The other reason is just because it’s sometimes faster or the only way to get somewhere/flee from danger.)
But I agree with you: I think this concept is very interesting, but could be executed better with some more time and playtesting. The one test session I was able to get (before the jam deadline) revealed that ~50% of the players don’t use the jump at all, so I’ll need to find something for that.
As for the menu: what you encountered is indeed a glitch and not supposed to happen! But even then your suggestion is a good one. (I learned this the hard way with another recent game too :/ The lesson: just never make menu options activate automatically, it always leads to confusion among players :p Show a button prompt.)
Thanks again, your feedback will help improve the game!