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and if you could make this into a actual game holy heck that would be good

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I'm about half and half on that. I currently feel my skill level in programming is competent enough to make any game I need to. My problem currently is that I do not have a goal for a future game that produces an emotion. I have plenty of boss recreation Ideas like Cerberus from DMC 3 or bosses off franchise characters like Ky Kiske from Guilty gear.  My issue is that its all mechanics no scene, story or SADFH (Sad, angry, disgust, fear, happy) to produce. I am currently stuck in how to produce an emotion rather than making mechanic after mechanic. As well as if I want to continue game Deving right now because I had been going game Dev for a 1.5 years. 

I am currently working in megamaker to try to learn level design because that is a heavily lacking area.

What would you like to see in a full game. I am very curious.

a simple fighting game out of this action trainer

Okay, would probably be in a few months because I am currently breaking from unity game deving for megamaker right now. But when I get back to it I will look up how to first do a local player fighting game.