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(+1)

I suspect it may be too big in scope; online multiplayer, realistic graphics, simulating an environment... Have you published a game before? I noticed your Itch profile is pretty new.

(2 edits)

I made a profile for my studio but I've been developping for arround 5 years. The graphics are probably going to be some king of pixel art plus special effects and shaders because I'm better at pixel art and also don't want to loose time on learning about textures and everything.

But I know that my scope is big, that's what I'm talking about in this post, I want to do it pieces by pieces and continue as long as I have support from the community and people are interested in playing my game.

If you want an example of what game may be similar to : try to mix Unturned with project Zomboid and a little touch of the battlefield series destruction

Thank you for your feedback <3

Oh! I was worried that you were completely inexperienced, thank goodness that's not the case!