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(+1)

Hey, thank you for playing and for the feedback! 

These situations with the spikes where you can easily pass the level are intended.

That way, if the player decides to go with the hard route and die, they won't feel like it's the game's fault since the hitboxes are super friendly. These decisions comes from the kind of games i love to play.

Thanks for the reply! You're right, it feels a lot better to have smaller hitboxes than larger ones.