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(3 edits) (+3)

Hello, all!
I started work on my game about a year ago, and am looking to put out a demo very soon.

It is a survival-adventure RPG that focuses on continuous gameplay and problem-solving through a variety of different avenues. I wanted to create something that allowed for the game to continue even after you fail (in this case, die), as well as combine that with the "parallel world" concept, so being alive in the game is only half of it. There is much lore and knowledge to be gained from speaking face-to-face with spirits from many years ago.

I've still got a lot of dialogue and assets to work on, but I believe that this could be done by the end of this jam!

(+1)

It looks good. Platformer?

Thanks!
Nope, not a platformer. Just a 2D sidescroller. I initially had some thoughts about incorporating platforming into the game, but I felt that that particular element shifted focus away from the primary gameplay focus (roleplaying and resource-management).

There's definitely some combat here, but the best comparison would be in the "hack 'n' slash" genre. That's not to say that this is a HnS game, though. =)

(+1)

Morning, just noticed you're looking for composers, I could put together a quick demo track that might fit that style and send it through? 

I'd love to hear it!
I'll send a DM on discord.

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This game quite literally looks excellent. Did you make it alone?

Thank you!

I did, indeed. Aside from assets (namely sprites and music), its a solo project