Hello, all!
I started work on my game about a year ago, and am looking to put out a demo very soon.
It is a survival-adventure RPG that focuses on continuous gameplay and problem-solving through a variety of different avenues. I wanted to create something that allowed for the game to continue even after you fail (in this case, die), as well as combine that with the "parallel world" concept, so being alive in the game is only half of it. There is much lore and knowledge to be gained from speaking face-to-face with spirits from many years ago.
I've still got a lot of dialogue and assets to work on, but I believe that this could be done by the end of this jam!