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(+1)

I gave up after the labyrinth (the one which seems to go in a spiral), a big level with what seemed like rooms everywhere, I got the "coin", got passed a wall and had to heal to fight a red enemy, and had no idea where I was or where I could find heal.

It's really interesting that you got that much in such a low resolution, but I didn't like the switch to labyrinth levels, since you see so little it's really hard to know where you are, and sometimes you don't even know how much you moved.

Thanks for the feedback! It's meant to be a memory/puzzle game but I wasn't sure how big to make the levels. There was no time to test with real people because of the short time limit of the jam. Your feedback lets me know that maybe the levels are too big :)  Also, the "coin" is a key that will open any door. If you open the wrong door you might get stuck in which case you can push R to restart the level. On the level you describe there's another door with another key and some health behind it that will let you kill the red demon. Thanks for playing and giving feedback. It's good information that I can use to improve the game once the jam is over. :)