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  • Use of Theme - 4
    • The theme was very much present in the story. I just wish we could actually see the recovery process before the ending, to have a sense of progress. The text is the same everyday.
  • Gameplay - 3
    • The game is interesting, but it gets a little boring the farther you progress because you end up doing almost the same thing everyday even when trying out different endings. I found a weird bug in the hagling system, if you pressed the down key in a 0 button it would turn all the other 0s into 9s. Another thing i found weird is that you could not buy something without clicking the haggling option. Overall a good experience but i think the user experience could be improved by having different options of what to do in different days.
  • Creativity - 3
    • The story i«has a good foundation but i think it lacks a bit of development thorughout the game as i mentioned above. Only seeing progress in the last day is not stimulating or rewarding to the player. 
  • Art - 4
    • The game was very athmospheric and the art was a good fit for the concept. I just think the characters didn't really merge well with the background.
  • Sound - 3
    • I appreciate the different BGM at certain points but i wish there were some more SFX to give the player some feedback.