The next couple of days will be spent fleshing out actual content. For now, a quick progress update:
- Platforming engine is feature complete and running smoothly.
- Basic HUD is up and running
- Super-Advanced Lifelike AI for Poppy
- Gets tired and eventually falls asleep -- wakes up only after considerable shaking
- Settled on a narrative that should work well for this game and the time constraints of the jam
- Keeping this under wraps for now
"ughh... wake up, Poppy!"