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Thanks for the tips. Luckily, almost all of the battles will start off with a maximum of four actors. The additional party members will be added through summoning skills (Before you ask, I tried using Summon Core plugins that don't affect the official party size and they either didn't work properly or didn't fit the game-play mechanic that I was aiming for) up to a maximum of about twenty-five. Thus, I'm hoping that, if there are any lags and the players are particularly annoyed by it, they have the option of using fewer summons.