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Wow what a great twist on precision platformers. I died 71 times before I decided that I really suck at this genre, but playing was insanely fun. I liked bouncing around trying to not die and what I played of the level (right after the cactus) was designed nicely. The few slights I have are that the main menu is hard to read, the death sound was really loud, the tombstones are a bit big, and at first it was hard to tell what was going on. But once I got the hang of it it turned out really fun and I will be playing more.  Look forward to seeing this game develop.