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(1 edit) (+1)

I really like the feelings this game evokes. munching on pizza in dreamland. I’m worried at my age I won’t be challenged by it though.

From watching webms in the thread I thought the camera would be really janky and barfy but it’s probably my favorite 3rd person camera I have ever used

Jump animation doesn’t match the action imo. maybe a different animation while Y velocity is positive?

I went to bed without getting the flashlight. possibly unintentional

you could visually differentiate the gates for the cutscenes by providing some context in the framing, though I don’t know if you WANT to do that.

also I spent like 5 minutes walking down the walls that surround the hedge maze island LOL

Thank you! It is intended to be a game for people of all ages to enjoy.

What you said about the camera really means a lot to me because I used to get so much flak in dev threads because of how it appeared in webms.

The jump animation is actually the fall animation. I just never bothered to hook up the real jump animation, lol.

I'll address this by adding some more torches around the maze world and the flashlight/swim goggles will be sidequests collectibles.

This is a really good idea and I'm embarrassed that I never thought to do it before. I'll add some symbols to each gate/puzzle area to help guide the player to the correct location. Brilliant!

One day I'll add the miniboss and skeleton enemies on the great wall!