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(1 edit) (+1)

There's not too much for me to comment on right now in the game since you haven't had long to work on it but uploading to demoday means I can watch it progress from here.

I wonder how many people grabbed the axe.

Thank you for playing. And I totally haven't been working on this game for a year on and off hahaha..... but yeah I'm excited to start submitting it and progressing a lot with this community. I put the axe in as a way to easily level and explore classes for the prototype, it won't be as op in the real demo ;)

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Damn, I didn't even try attacking without the axe, I considered it but there were no weapon stats so I assumed they were just about the same and monsters had 0 HP

I'm adding the tooltips next, the hammer increased damage by 20, and door damage by another 20. The axe increased damage by 90 so you can one shot the 100 health mobs. But yeah Information displayed to the player is important and I need to add it asap