Hi ppl, mirichan here with another MITY update.
things have taken a huge leap forward with development. some huge things have changed and gotten better and will only continue to do so.
- new camera system. the camera now smoothly follows daughter along the screen, not snapped to her. it sort of floats...it speeds up to catch up to her, and when she stops, it slows down to meet her. looks like a real indie game cam. also, i turned up the viewport size, so the game may look like its very small pixelly, but in fact its very very pixelly, allowing for more precise camera movements. so, no more jitter or stiff camera.
- new dialogue system. the old system...believe it or not...is all sprites. "I should try to be quiet." Yeah, that text was a sprite. now tho, thanks to friendlycosmonaut's dialogue system ( https://www.youtube.com/watch?time_continue=19&v=eldtS1NHnzs ) all that old system is being ripped out and being replaced with
- somehow i never learned about parent/child object relationships, so the document-on-the-floor and document-on-the-desk systems are....extreme game size baggage. every single one was copy paste but with a different sprite. not to mention the sprites arent stretched out to display, those are the sprites. now im changing them to slide up on the screen using 1 single frame, and then slide out, and the object being a child of a parent object, reducing a huge amount of game file and memory size. plus itll probably look better anyways.
- there will now be power generators that need to be turned on before gates can be opened. i can do this now with dialogue options that have option selects built into them. no more having to just touch a switch or such to activate it. now, youll be asked if you want to activate it.
more updates to come, but these are some major game system changes laying the groundwork to make all the rest of the game development easier and quicker. I can generate whole dialogue conversations with just a few lines of text, whereas before, doing that took an entire day. look forward to more updates in the future.
mirichan