Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Super cool game. I even found myself creating a (mediocre) bot for it haha, which you may or may not interest you. The enemy movement is super cool to watch, nice work.

This is SO COOL! Haha thank you for playing and especially for making this bot, how exactly did you do it? Python, screenshot, click on blue? Or something else?

(+1)

Using Rust, but otherwise dead on the money. Grab a screenshot; find and group nearby blue pixels, so that I get one screen-position per enemy, rather than a 100 haha; then queue up some clicks for each enemy position, making sure there is enough time between clicks otherwise bullets won't spawn for whatever reason.

You're game has a very professional quality to it, especially with the menu and sounds. I'd love to see this concept explored further in some capacity

Just in case you're interested, the maximum fire rate should be uncapped now that I have fixed bullets colliding with themselves. Your bot should be able to survive forever now if you increase its fire rate :)