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(1 edit)

Devlog 15 ( 28/ 08/ 2018 )

    Hi there!
    This is what I've worked on the past week:

        - I've changed the player's staring position, now the character spawns right behind the first checkpoint.

        - I've been cleaning the code and I've improved the game's performance.

        - I've coded a basic speedometer. In the future I'll add a better displayer.


        - I've fixed the timer, which used to have a weird updating looking.
Old version:                                 Current version: