Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Haha, crazily difficult! try reducing the Force in the player sprite control.

Check your sprite - the force seems to be pushing the wrong way.

I reduced the force. I don't know why it's pushing the wrong way - I checked to make sure I did everything right.

Try rotating your graphic 90 degrees counter-clockwise. It looks like it is taking the "forward" vector to be facing downwards.

Is it better now? It's a bit difficult for me to tell when the ship's constantly spinning!

No, still the same. The pointed end I am guessing should be facing forwards?

Reduce the "Torque" to a lower value like 0.05 or less. This reduces the turning power.