Nice! Will try again when the magic script has pushed the next build to itch. :-)
Viewing post in Jump 'n Bump - Remastered! comments
Once again, possible, but not free :) Definitely something I'd look at for the paid version, because I can appreciate the benefits. It's not the technical considerations, it's the design considerations. I made this game to support 4:3 screens, it doesn't seem right to re-release it and not have it played in its original style - I have an arcade cabinet that uses a real CRT and want to keep playing it on that (and I was contacted by someone else doing the same thing!) so adding support for widescreen levels would mean handling what happens when it's on a CRT - probably labelling them as "widescreen" in the level select interface, and either popping up a warning and just cropping out the extra space (and letting the players get lost off screen), maybe instead zooming out (but that would be hard to see on a CRT), or just locking those levels altogether... you can see how this affects development from a design perspective! Open to ideas though.
Ok you can be the first to test if my magic script did its job properly! I fixed the bug and all the builds were updated with the script. Try it out and let me know!
Also this interface is horrible for long conversations - next order of business is getting the forums up, so I'll let you know and you can post there from now on.