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(+1)

very nice puzzle game. i never tried this game genre, how do move the block? with rigidbody, or just moving transform when in contact with the box ?  great game. 

Thanks!

I actually tried to challenge myself with this system, and instead used an array which contains data for each tile.  Each resource simply moves to it's correct location based on the array data, and I don't even have to use collisions!

This system took the first half of the jam to figure out, but I think it was worth it (since the collision might not work as intended at such high speeds)