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Tried it on a Touchscreen device now... 

That opens a new can of worms:

Opening the menu is almost impossible there, as touch does not generate the mouse events for position the same way a real mouse does, so getting the menu to show up is a game of luck. And when getting it open none of the items could be selected with touch (might be the same problem with the inactive window).

Maybe adding a context menu or a symbol for the info area would be a solution for that.

Hmm, I hadn't even considered touch screens when making this application.   I'll add a disclaimer to the game page to let people know it isn't touch screen compatible.

Thanks for the info.