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(+1)

The motion blur made me feel a little ill, which is something that doesn't really happen to me often; I'd recommend turning it down quite a bit. The camera also moves too much as you move around, which I found to be disorienting. The movement mechanics themselves are pretty cool, so I'd like to see where you go with this project!


As a side note, 2 gigabytes is pretty massive for a game jam like this.

Thanks for trying and for the feedbacks. Mmm ok, i have to check out the camera. Maybe i played too much and im not disoriented like you ^^
I know about the file size... i tried to compress but i wanted to use quite high quality models, so this happened and i focused mostly on level design/scripting/vfx :)