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hey, thanks a bunch for playing! i'm really happy to hear you've enjoyed your time with it so far.

to answer your first question, you can save the game in any dead end room by picking the "rest" option.

regarding the second, i may not have any good news for you. rpg maker 2000's fullscreen is notoriously wonky on newer operating systems. if the fullscreen and resolution toggles (F4 and F5) don't give you any results you like, you might have better luck downloading the EasyRPG player, which has a much better fullscreen mode. the tradeoff is that there might be a few bugs or graphical errors since EasyRPG interprets the game code a little differently than the native player does - but it should still be fully playable. if this doesn't work for you, let me know and we can try to figure out something else.

Oh, thanks a lot! EasyRPG player looks great, it even comes with support for my controller!

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I beat the game! I gotta say, I loved it to bits. I am usually very compelled by RPG systems, but I often find the levelling getting on the way of my enjoyment of the titles.

This is my first time playing something that makes such good use of the strengths of the genre while keeping it interesting all througout. The fact that your party stats never change make some decisions like giving stat boosts or techniques to a unit really count.

Thanks a lot for the game! If I may inquire, do you happen to know of more titles of this kind? Maybe something that you or other members of the community have made? I would love to try them.

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oh! it's a delight to read that you had such a good time! thank you so much for coming back to share your thoughts, there's a fresh smile on my face as i write this reply. i'm happy that easyrpg player's looking good for you, too.

i can definitely think of a couple games you might like! if you especially like games without leveling systems, i'd start with facets by john thyer and fallen star by jetstorm4. my games ocean oi and atom oi are a bit shorter and purely focused on combat, but they fit the bill too. depending on your specific qualms with leveling, you might click with strife of cosmos by mythatelier and slimes by scitydreamer; both games implement leveling in a very controlled way and pair it with intentional, critical approaches to turn-based combat. finally, there are a couple other more general recommendations in the readme for cataphract oi you might find interesting - the ones i haven't mentioned yet might be longer or have more conventional approaches to character growth, but they're all wonderfully thoughtful responses to rpg traditions, so they might appeal to you on that level!

thanks for asking, 'cause most of these folks are my friends and community members (and often direct inspirations on my own work) and i love to plug their stuff xD

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Thanks a lot for the recommendations, I will make sure to check them out! I am happy to know that you participate a community of creators, it looks super cool, good luck on everything you guys work in!