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My game (rough title is The True Name) is a spell generator one-page TTRPG where you play as the word in Wordle as you're spoken by different generations of spellcasters, each trying to cast a Truer and more powerful version of you (idenitifed by the number of correct letters). It's kind of a hack of Lost & Found (of like Artefact) with Wordle. really excited to see how you'd use codenames and quiet year mechanics mashed together!