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I like the idea and mechanics behind this game, but I'm not sure how I feel about the execution. Even if the gravity was accurate (which Im guessing it prolly was?) it didn't feel right to play and explore, I think because we generally don't have an intuitive sense of how gravity can affect the motion of objects. It ended up being that the experience was way too difficult to get, since even minor adjustments to the angle I fired my rocket at caused me to over/under shoot, and I never realized it till the end of my journey when I crashed.

I will say though the experience itself was quite relaxing with the visuals and music, and I think y'all did a great job on that aspect!

Thank you this really detailed feedback. I am going to make the game smoother and better :)