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(1 edit)

One possibility to get gradient/shading even with only black and white/on and off pixels is dithering. 


Image from: https://blog.csdn.net/lz0499/article/details/101627042 Equations for it at this link too. 

I'm not familiar with most engines, but in Godot at least it's not too hard to make a shader,  heres a video:

I imagine it would be possible to replace the color limiting stuff in the above vid with the dithering equations to get a dithering filter.