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(+1)

Wow! This has a ton of content, and I love the groundhog life style gameplay - especially with the whole ! Super fun, and I love the care that has been put into everything. Also love to see a narrative in an incremental game, which is especially impressive to see in a game jam entry.

I will say, sometimes it felt a bit annoying to re-run through the stage 1 part due to a new upgrade or strategy. Also not being able to see previously set auto buy limits was a bit cumbersome. I’d almost rather some sort of screen where I can just say “start all automation from the start, here are the maxes, now simulate everything and show me the final results” (or at least simulate it at a much faster speed).

This is why getting people to playtest games is important! When I played through it, I only restarted twice:

  • Once, after looping and upgrading a bunch of times, and only to day 20 or so, and
  • Once after getting automation.

This is mostly because upgrades take effect on the next loop or restart, and nothing in the game tells you that explicitly. There are lots of possible fixes. Simulating it after automation is one. I could also immediately re-run the first phase and give you the resources you would have, even in the middle of a phase 2 run.

If I keep working on this, I'm replacing the first 20 minutes. It's not engaging at all. I just couldn't risk changing it after balancing phase 2+.