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(1 edit)

UPDATE


getting close to the end of development.


Working on achievements


We want to release in 2, max 3 months so you will need to excuse the basic icons for achievements since my time is required on the marketing plan and marketing execution after this.

We also make each achievement with extra rewards for example:

- destroy 100 zombies: gives + 2 bullets on each new game

- upgrade rifle to max LVL: gives + 2 weapon components each new game

and so on... to increase the re-playability factor, along with the multiple paths, multiple choices, and the randomly generated content.

NEXT:

I will work on the release marketing plan, I will also make posts about that too in the hope that it won't be too boring since it's not actually game dev material