Great stuff. Team Fortress 2(D), with just an engineer. Brilliant idea, so far the implementation's good, lot to build on going forward.
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The idea actually came from Overwatch and Aegis Defenders, I’ve never played TF2, the tutorial crashed my computer the few times I tried it.
I’m also excited to see how I decide to go with it, again I’ll (most likely) be drawing inspiration from Aegis Defenders. But looking at the direction to take it is one of my (way too many) tasks this week.