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gamebuino, also i'm just wondering, would it be better to learn c++ using gamebuino or pokitto? gamebuino community seems pretty dead or close to it so I feel like I'm gonna struggle getting past a certain point learning there, but pokitto isnt dead but the tutorials are obismol and the code seems way more complex so harder to learn in the first place

Gamebuino library was a little friendlier but Pokitto has a living and very active community and that's far superior IMHO. Calling the library functions is the easy part, learning C++ will be the difficult part and that's where the community will help you. BTW the library in which I wrote this game (SAF) lets you program the game so that it will automatically run on both Pokitto and GB meta, without you having to worry about Pokitto/Gamebuino specific code, and it will also run on PC etc.

thats cool af, im currently learning pokitto, i started today, already wrote my first tutorials for it too https://talk.pokitto.com/t/very-beginner-friendly-tutorial-0-1-how-to-create-a-s...


i noticed the tutorials weren't the best for beginners so i decided to make my own